Machine Assembly Sim

Machine Assembly Sim

Info

In 2017, we were handed a big task: build a fully interactive VR training experience for assembling a highly complex machine. It needed to be real-time, immersive, true to life — and connected to the cloud. Ambitious? Definitely. But we saw it as an opportunity to do something groundbreaking.

The result was more than just a VR app — it became a detailed virtual warehouse where users could explore, interact, and build. Every component, tool, and motion was crafted to mirror reality. Over 4,700 parts were brought to life with accurate physical behavior — reacting to gravity, collisions, and user input just like their real-world counterparts.

The system was designed with structure and usability in mind. It’s built around three core elements:

  • A dynamic instruction engine to guide the user step-by-step

  • A responsive VR interaction system for natural manipulation

  • A complete digital twin of the physical workspace, tools and all

Training takes place in two modes. In Learning Mode, users are guided through each task with visual highlights, prompts, and tool tips. Once they’re ready, Test Mode removes the guidance, challenging them to complete the full assembly from memory. At the end, their results are measured in speed, accuracy, and technique.

To make the experience manageable, the training is broken down into 30-minute segments. The full process spans roughly 8 hours — designed to feel like real work, but at your own pace.

What makes it truly powerful is its connectivity. Built with cloud support and SAP integration, the system can track users, store progress, and run across VR, desktop, or mobile devices.

Originally built as a one-time solution, the platform is now adaptable and used across industries — a scalable training tool that’s still evolving today.

In 2017, we were handed a big task: build a fully interactive VR training experience for assembling a highly complex machine. It needed to be real-time, immersive, true to life — and connected to the cloud. Ambitious? Definitely. But we saw it as an opportunity to do something groundbreaking.

The result was more than just a VR app — it became a detailed virtual warehouse where users could explore, interact, and build. Every component, tool, and motion was crafted to mirror reality. Over 4,700 parts were brought to life with accurate physical behavior — reacting to gravity, collisions, and user input just like their real-world counterparts.

The system was designed with structure and usability in mind. It’s built around three core elements:

  • A dynamic instruction engine to guide the user step-by-step

  • A responsive VR interaction system for natural manipulation

  • A complete digital twin of the physical workspace, tools and all

Training takes place in two modes. In Learning Mode, users are guided through each task with visual highlights, prompts, and tool tips. Once they’re ready, Test Mode removes the guidance, challenging them to complete the full assembly from memory. At the end, their results are measured in speed, accuracy, and technique.

To make the experience manageable, the training is broken down into 30-minute segments. The full process spans roughly 8 hours — designed to feel like real work, but at your own pace.

What makes it truly powerful is its connectivity. Built with cloud support and SAP integration, the system can track users, store progress, and run across VR, desktop, or mobile devices.

Originally built as a one-time solution, the platform is now adaptable and used across industries — a scalable training tool that’s still evolving today.

Services

Services

VR App Design

VR App Design

VR App Development

VR App Development

Client

Client

Atos a.s.

Atos a.s.

Year

Year

2018

2018

Design

Design

Barbora Sablova

Barbora Sablova

Development

Development

David Gulla

David Gulla

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projects